Artist and designer Mateusz Piaskiewicz discuss how developers can harness positive memories and experiences by injecting the level design concept of familiarity into their design. ...
from Gamasutra Console/PC News https://ubm.io/2LlcTpa
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Artist and designer Mateusz Piaskiewicz discuss how developers can harness positive memories and experiences by injecting the level design concept of familiarity into their design. ...
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