Don't Miss: Crafting the oppressive soundscape of Wolfenstein II: The New Colossus

A composer & sound designer on Wolfenstein II: The New Colossus takes us on a deep dive into how he used the sound sculptures at the Baschet workshop to create a unique, oppressive soundscape. ...



from Gamasutra Console/PC News https://ift.tt/2zfu5Fz
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