Beat it.
It's tempting (if not inevitable) to start this review with an anecdote about that infamous E3 (which will be a decade ago by the time this year's event rolls around), and in particular, the oblivious flailing exploits of one Ravi the drummer. While maestro Tak Fujii's own meme-farming antics over the years live long in seasoned gamers memories, his newest project - the motion-controlled music game Gal Metal - deserves more than just a curious glance.
The truth is, much time has passed and the stigma that comes with motion-controlled games is slowly and surely becoming less valid. The Wii had its moments of genius as well as ridicule, but for all intents and purposes, it was instrumental (pardon the pun) in the 'blue ocean' strategy to get every one and their dog playing video games. Even within its first year, the Nintendo Switch has shown time and again its universal appeal and versatility by having everything from first person juggernauts like DOOM and Wolfenstein II on board, to a series of cardboard construction kits to customise to your heart's desire. It is a pretty incredible machine, but memories that fateful E3 presentation and what could have been for motion-based music games still linger.
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