Review: Dead Cells: Return To Castlevania - An Intense, Brilliant Nostalgia Trip To Dracula's Castle

Have at you!

Few games have enjoyed post-launch support as robust and high-quality as Dead Cells has received for the past six(!) years. Motion Twin has produced wave after wave of updates, some free and some paid, which have packed the already awesome base game with a dizzying amount of new biomes, weapons, cosmetics, and more. And all of it feels like it’s been leading up to the new Return to Castlevania DLC. Though this new update from partner developer Evil Empire — a studio made up of "ex-Motion Twin team members and new recruits" — technically only adds a few hours of additional content to the base Dead Cells experience, every inch of it is clearly crafted with love and care for Konami's spooky, vampire-slaying franchise.

You can interact with the new content right off the bat by simply talking to Richter Belmont in the Prisoner’s Quarters, and following the stairs to a new door that will take you to the outskirts of Dracula’s castle. Obviously, the goal here is to ascend the castle and defeat the freshly resurrected King of the Night himself, aided by allies like Maria Renard and Alucard. Still, Dracula has brought some friends, too, and you’ll have to battle through the likes of Medusa and Death itself to get your shot at taking on the ageless villain.

Read the full article on nintendolife.com



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