Review: Sea Of Stars - An Instant Classic, So Much More Than A Chrono Trigger Throwback

Your wish is granted.

About five years ago, a no-name studio called Sabotage wowed audiences when it put out The Messenger, a creative and innovative action platformer that quickly set itself apart from the deluge of similar retro-flavored titles releasing in the indie space. Empowered by that game’s deserved success, the team then began work on its dream project, a retro JRPG called Sea of Stars inspired by the likes of Chrono Trigger and Secret of Mana. Some doubted the small studio’s ability to deliver such a different experience from its debut release, but we’re happy to report that any such doubts can be resolutely put to rest. Sea of Stars ticks all the boxes and executes its vision near-flawlessly, presenting players with a fun, engaging, and thoroughly excellent new entry in the JRPG genre.

Sea of Stars opens in an ancient library, where a mysterious archivist tells you a story that takes place in the same world as The Messenger, thousands of years before the events of that game. An evil god called The Fleshmancer created a few monstrous Dwellers before disappearing, and each of these creatures could turn into a World Eater and cause the apocalypse if allowed to grow to maturity. To oppose this, a powerful order of warrior mages called Solstice Warriors was formed to exterminate the Dwellers, which are vulnerable to magic during an eclipse.

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