EA has released a new Madden NFL 19 gameplay tuning update today. The reduced stamina penalty in simulation gamestyle is huge.
Check out the full details below and let us know what you think.
Simulation:
- Reduced the stamina penalty when using Acceleration boost and/or One Cut to lengthen the time necessary before fatigue sets in on a per-play basis
- 30% increase to defensive run-block disengage angles (this is 30% back in opposite direction from previous tuning made in October Title Update)
Competitive:
- Decreased Interception Threshold to a value of 60 from 75 – any defender with a catch rating of 60 or higher will never drop an INT when in open space
- 60% decrease to offensive success chance for multi-player aggressive catches
- 30% increase to defensive run-block disengage angles (this is 30% back in opposite direction from previous tuning made in October Title Update)
Tuning across all Gamestyles (Simulation, Arcade, Competitive):
- 20% increase to ball carrier fumble chance when using the ‘Aggressive Ball Carrier’ Coach Adjustment
DEV NOTE: After watching our users play Madden 19 over the last few months and listening to the community feedback around our previous Title Updates, we felt we needed to make some tuning changes for Gameplay to provide some further balance to previous improvements and fixes. As the game has evolved since launch and certain meta’s have shifted, we remain committed post-launch support to ensure the game remains balanced as well as continuing to meet the needs of all of our players all season long.
The post Madden NFL 19 Gameplay Tuning Update Available, Reduced Stamina Penalty in Simulation Gamestyle & More appeared first on Operation Sports.
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