Best of 2018: 'BOY' was Atreus tricky to implement, says God of War lead

"I was told multiple times, 'scale it back, change it so he's simpler,'" said God of War director Cory Barlog. "I was even told to consider cutting him out of the game." ...



from Gamasutra Console/PC News https://ift.tt/2IcPGDI
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