Rogue Dameron.
Dropping out of hyperspace, your one-man ship arrives in a new sector. You spot a trader lurking beside a nebula and what looks like an asteroid mining facility off to the right. Half-blinded by lens flare from a distant sun, you make out hostile ships attacking a service station in the distance. Do you harvest resources from the asteroid and perhaps upgrade your weapons or shields, prioritise the trader in the hope he’ll fill your fuel tank, or deal with the bogeys first? Hidden drones or turrets could be lurking anywhere. As you’re deciding, an enemy squadron surprises you from above and you’re immediately in the thick of it. Engage!
Welcome to Everspace, a roguelike slice of solitary space combat that has you constantly weighing the cost (or benefit) of exploring versus scarpering before enemy forces show up. A narrative hook means frequent death is expected (and even required), and while you’ll lose your ship, the credits you earned can be spent before your next try; persistent upgrades and unlocks turn failure into progress. Sure, you bought the farm in a spectacular dogfight or embarrassing collision, but at least you’ve got something to show for it.
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