In this GDC 2012 session, Naughty Dog's Benson Russell goes over the approach and principles that Naughty Dog used to make games like Uncharted 3 as polished as possible. ...
from Gamasutra Console/PC News https://ift.tt/2zHH1Ty
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In this GDC 2012 session, Naughty Dog's Benson Russell goes over the approach and principles that Naughty Dog used to make games like Uncharted 3 as polished as possible. ...
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