After an intriguing but worryingly barebones launch in March 2018, Rare’s ambitious pirate opus Sea of Thieves found itself lost at sea. There just wasn’t enough for players to do, causing many to fear that the game would never live up to its potential. Late last year, that began to change. Now, Sea of Thieves is…
from Kotaku http://bit.ly/2AXh6Ic
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