Stalled effort.
By now, we're all pretty smart to the realities of porting a game from other consoles to Nintendo Switch – especially when that game has arrived within the last year or so. Unless you're working with a particular art style or setup that's purposefully easy to render, most Triple-A games are going to take a knock to both performance and presentation. We've seen how to do it right (Wolfenstein II: The New Colossus being one such example) and we've seen plenty of ways to screw it up (such as a near unplayable version of Ark: Survival Evolved).
By 2019, we're now in a position where we can honestly ask ourselves, 'Is a game worth porting to Switch when the disparity in quality is too great?' and it's that question that dogs 3DClouds’ latest high-speed racing experience. Because while Xenon Racer isn't a particularly remarkable racer on PC and other console platforms, it's a solid one that owes much of its identity to the heyday of Ridge Racer. But on Nintendo Switch it's a vastly different game simply because of the concessions that have been made to get it running on lower-spec hardware.
Read the full article on nintendolife.com
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