Feature: How R-Type Was De-Made For The Game Boy, Before Demakes Were A Thing

"It was thought it would be impossible to convert it to the Game Boy".

The Nintendo Game Boy turns 30 this Sunday, and to celebrate this amazing occasion we'll be running a series of related features this week, right up to the big day.

The concept of 'de-making' a game is one that most modern players will be familiar with; you take a recent title, strip it down to its bare essentials and then make it 'work' in a retro-style, taking inspiration from classic machines such as the NES, ZX Spectrum or Mega Drive. It's a fun approach which allows developers to flex their creative muscle and see how modern games could look if they were somehow flung back in time a few decades.

Read the full article on nintendolife.com



from Nintendo Life | Latest Updates http://bit.ly/2Pmc4Ld
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