Review: Out There: Ω The Alliance - Somebody Turned Mass Effect 2's Best Bit Into A Full Game

Into the expanse.

There are plenty of reasons Mass Effect 2 is considered the pinnacle of Bioware’s grand space-faring saga, but who knew a mining mini-game would remain one of its most enduring qualities? For all the suicide missions and inter-species 'sexy time', it was the sedate pastime of visiting new planets and surveying each one for resources that kept so many of us coming back for more. It’s impossible to play Out There: Ω The Alliance and not think of Mass Effect 2's mining escapism, but while the soundtrack may be similar, there’s very little opportunity to relax amid this set of vibrant stars.

Out There: Ω The Alliance is a game that does an incredibly effective job of depicting the desperation, wonder and moment-to-moment danger of travelling through the cosmos. You’re a pilot who was meant to be travelling from Earth to Ganymede, but when you awake from cryo-sleep you discover your ship floating through an entirely unknown corner of the galaxy. A short tutorial later and you’ve salvaged some technology from an abandoned alien space platform and, rather conveniently, acquired the ability to fold space and travel huge distances between systems. Which is nice.

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