Review: Warhammer Age Of Sigmar: Champions - Who Needs Hearthstone?

Cards against inhumanity.

While Hearthstone and Magic: The Gathering – arguably two of the biggest names in digital CCGs (collectable card games) – continue to pass Nintendo Switch by, the genre's growth in the mobile market has seen plenty of other alternatives see the potential of making the jump to Ninty's hybrid hardware. British studio PlayFusion has already brought Lightseekers to the platform – complete with the functionality to scan physical cards into the game – and now it's doing the same with its latest project, Warhammer Age of Sigmar: Champions.

With Games Workshop pumping out licensed tie-ins to its Age of Sigmar and Warhammer 40,000 universes at an alarmingly fast rate (there are two coming to Switch next month alone), the consistency in quality running through them has dipped as often as it's peaked. However, Champions can confidently place itself among the better uses of Warhammer's revitalised fantasy world, presenting a distinctly different CCG that attempts to set itself apart from those bigger names with some alternative ideas.

Read the full article on nintendolife.com



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