Ori And The Blind Forest "Animates A Bit Smoother" On Nintendo Switch

"60fps due to all the optimizations".

"Whatever it takes" seems to be the motto when porting certain titles across to the Switch. If you've played a game on Nintendo's hybrid platform that has been released elsewhere beforehand, you'll probably be used to seeing some cuts here and there when it comes to performance and visuals.

If you expected this to also apply to Ori And The Blind Forest, it doesn't. In response to a user over on ResetEra, Moon Studios game director Thomas Mahler explained how his team has been working with the current engine "for a good 10 years now" and the optimisation that went into the sequel ended up in the Switch version of the first game:

Read the full article on nintendolife.com



from Nintendo Life | Latest Updates https://ift.tt/2lj4zdA
Share on Google Plus

About Unknown

This is a short description in the author block about the author. You edit it by entering text in the "Biographical Info" field in the user admin panel.
    Blogger Comment
    Facebook Comment

0 comments:

Post a Comment