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During an interview with GameIndustry.biz recently, Ubisoft CEO Yves Guillemot spoke about how the company wanted to expand on its open-world game design, present in series such as Assassin's Creed, Watch Dogs and even the recent release Starlink: Battle for Atlas.
He was asked if there was any chance a game series like Assassin's Creed would move away from the open-world Odyssey setting and return to a more focused environment previously seen in Assassin's Creed Unity. This was his response:
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