M2 works its magic once more.
Close your eyes. Now think about “classic shmups.” What titles immediately spring to mind? Gradius? R-Type? Thunder Force? Ikaruga, perhaps? More than likely, when you start going through this checklist, the shmup franchise you forgot is Taito’s Darius series. It’s hard to say why this is – perhaps an aversion to fish – but the Darius family does not seem to hold the same weight as its fellow '80s brethren. Massive, in both a literal and figurative sense, as well as eccentric and strange, the Darius games are among our favourite classic shmup releases here at Nintendo Life – though it’s difficult to exactly articulate why.
To begin with, let’s start with first impressions. Picture yourself walking into an arcade. It’s the early 1990s, and you just bought Nirvana's Nevermind because you heard Smells Like Teen Spirit on the radio. Your friend tells you that the arcade has recently added a bunch of new games, but when you walk over to check them out, you realize your friend is a fool. Because what you see is not three separate new games, but one new shmup with three huge monitors linked together. The title reads "Darius", and after you feed the cabinet a credit, you embark on a surreal journey of branching paths and hundreds of murdered fish along the way. You’d feel guilty, but then you remember they don’t have any feelings.
Read the full article on nintendolife.com
from Nintendo Life | Latest Updates https://ift.tt/30TpzYw
0 comments:
Post a Comment