Developer Obsidian has spoken about the numerous cuts it made to the award-winning RPG The Outer Worlds, labelling some of the cuts "painful" and how they limited the story the studio wanted to tell.
In a new Noclip documentary, which you can watch below, game director Leonard Boyarsky said the team "had to make one cut too many." Specifically, the studio decided to axe some content that would have shed more light on some of the companion characters, while the company also removed some main story chunks.
Despite these cuts, Obsidian remains proud of The Outer Worlds because if people are calling for more content, that means they like the game, Boyarsky said.
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