There has been no shortage of mini-consoles since Nintendo kickstarted the trend with its NES Classic, and being a sucker for nostalgia I've collected most of them. They're fine things, all, though they often end up on the shelf after a couple of weeks once I've revisited everything. The PC Engine Mini, though, has been plugged into my TV constantly for a month now, and has been played far more than any of its other tiny hardware brethren. Why's that, exactly? It's simple, I think - the PC Engine Mini offers the thrill of discoverability.
If you're a diehard collector maybe that's not the case for you, though I think for most of us the PC Engine and its original games line-up has been out of reach for some time. Its release in the UK in 1990 was some three years later than its introduction in Japan and, as a result of the system's failure in America, limited. Many of its very best games never made it west at all, and even if you did want to import you're looking at some seriously steep prices for essentials such as Castlevania: Rondo of Blood or Ginga Fukei Densetsu: Sapphire. I daren't imagine how much it'd cost you to assemble the 57 titles included on the PC Engine Mini.
What the PC Engine Mini offers is an instant library, and good lord what a library it is, bound together by a character that seems unique to NEC's console. Maybe it's something in how Hudson Soft, purveyors of amped-up shmups such as Soldier Blade and Gunhed - both available here, of course - were heavily involved in the console's design, but the PC Engine screams action. It's where you can find some of the most stylish, hard-edged thrills of the era.
from Eurogamer.net https://ift.tt/2Kt5UHP
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