Video Game Faces Might Finally Start Bridging The Uncanny Valley

Photorealistic faces in video games have been with us for a while, but they’ve still been a long way from what you’d call realistic, as while we’ve got the polygons and texturing almost perfected, facial animations remain are still stuck in the depths of the uncanny valley.

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from Kotaku https://ift.tt/3nPZ83b
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