Alastair Low explains 8-bit love and how he's making games more dyslexia-friendly.
Over the holidays we're republishing some of our best features, interviews, opinion pieces and talking points from the previous 12 months from staff and contributors alike — articles that we feel represent our best of 2021. In them you'll find our usual mix of thoughtfulness, frivolity, retro expertise, gaming nostalgia, and — of course — enthusiasm for all things Nintendo. Enjoy!
Alastair Low hadn’t even been born when the NES was originally released in the UK. But he spent much of his childhood joyously playing on Nintendo’s 8-bit wonder machine after picking one up for a pittance at a car boot sale in the mid-1990s. “I remember getting a NES with R.O.B. and the gun for three pounds in the box,” he says. “Bloody amazing back then.” Although the console was far from current, he adored the machine. But when he upgraded to a Super NES, he encountered some problems.
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