A minuet of mods.
We've been covering the unofficial Ocarina of Time PC port for a little while now, and it's close to finished. So as we approach that time, naturally, leave it to people to come up with a whole bunch of mods.
This project was only possible because the Zelda Reverse Engineering team decompiled the N64 classic last year. Harbour Masters - which is behind the port - have been testing a number of different mods and sharing the results among the group. These include simple things such as replacing the game's textures with 4K ones, and widescreen support in the main game and menus - which the below video from VGC highlights.
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