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The incredible indulgence of watching a blockbuster movie is that every second of it cost tens of thousands of dollars to produce. Each minute, a couple of million dollars of production glitz is poured into your flickering eyeballs, while you stuff your slack jaw with popcorn. Papetura is both exactly like that and nothing like that at all at the same time.
Produced mainly by lone creative Thomas Ostafin, Papetura burst onto crowdfunding site Indiegogo in 2015, but it didn’t reach its funding target. However, after four more years of refusing to be discouraged, the game made it to Steam in 2019. If there’s a clearer example of a gaming passion project, we don’t know what it is. So, while the megabucks aren’t flying at your face as you play, every background in the game, every animation, every puzzle, and every scene is made of pure, highly concentrated graft. And it feels like an indulgence and a privilege to play.
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