I don't want to set the world on fire.
In April of 2021, the beloved Ludum Dare game jam took place with the theme of 'Deeper and Deeper'. Participants had 48 hours to throw together a game, and Sébastien Benard—known for working on Dead Cells—decided to give it a shot by making a firefighting game called Nuclear Blaze. After the competition was over, Benard wanted to expand on the idea and give it a proper release, which led to the Nuclear Blaze that we have today. Though it still feels a little simplistic, this is a great bite-sized take on the action-platforming genre.
Nuclear Blaze places you in the role of a firefighter deployed with your crew to put out a wildfire that’s gotten out of control. After putting out the worst of it, you stumble upon a secret research black site in the forest which is also on fire and go inside to investigate before getting trapped within and cut off from communication with your team. Left with no other choice, you delve deeper into the facility to put out the fires you can and to collect dossiers that can tell you more about what happened to the numerous dead researchers there.
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