Mini Review: Skautfold: Usurper - Doesn't Live Up To Its Castlevania-Inspired Key Art

We have Castlevania at home.

If nothing else, you’ve got to give the Skautfold franchise credit for being unafraid to mix things up. After Skautfold: Shrouded in Sanity introduced the series as a retro-style survival horror, its sequels went on to span the Metroidvania, shooter, and RPG genres. Skautfold: Usurper, the latest release in the series to come to Switch, was the first Metroidvania and boasts key art that's very reminiscent of Aria of Sorrow. Unfortunately, the game isn’t very good. There are some redeeming elements here, but this isn't something that we can enthusiastically recommend.

The plot takes place in an alternate 19th-century London, picking up shortly after an alien structure called the Citadel crashed down into the city and began releasing a nefarious ‘Fog’ that drove people insane and turned them into Lovecraftian monsters. You play as Saragat, a dead knight brought back to life by a necromancer named Waltham, who has taken control of Saragat’s body to destroy the keeper of the Citadel and seize its power for himself. Yet, despite the cool premise, the story feels quite poorly written. Dialogue is overall stiff and oddly paced, and it’s difficult to follow the relationships between characters and the vague histories they each present.

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