New mandates reportedly have Blizzard cutting costs and shipping more games

Things have been changing at Blizzard, and a new report suggests that the studio aims to ship more games, and cut costs at most departments not directly related to game development. Parts of this change have already been visible, like when Blizzard made public plans to scale back development on Heroes of the Storm last week, or today’s Eurogamer report that 100 members of customer service staff in Ireland staff have accepted a voluntary severance agreement. A new report from Kotaku suggests that this is all part of a growing internal mandate at Blizzard. “A lot of decisions now are being driven by business folks, marketing and finance folks,” one former employee says. “There’s a real struggle now between developers and the business people... Strategic decisions are being driven by the finance group.” Executives like Armin Zerza, who transitioned from chief financial officer to chief operating officer last year, are helping to drive what the report refers to as “a major cultural shift.” Whether that’s a good or a bad thing remains to be seen.

from PCGamesN http://bit.ly/2T4CyBs
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