Review: Machinarium - A Captivating Point-And-Click Adventure, Despite The Passage Of The Years

Mechanical mysteries.

The point-and-click adventure was once the king of PC gaming, with everything from classic instalments in the Broken Sword series to timeless classics from LucasArts defining cursor-based play in the ‘90s. However, it has taken a long time for the genre to finally make a comeback in the last few years thanks to the likes of Broken Age, Thimbleweed Park and the late Telltale Games. Yet, despite that vast chasm between these two golden ages, the genre still quietly produced some brilliant alternatives in the intervening years, including the charming hand-drawn world of Machinarium.

First released on PC in 2009, it has slowly (and we mean slowly) made its way to practically every platform there is; even the much-maligned PS Vita got a port. It only seems fitting then that the Nintendo Switch should get its own version - almost a decade on from that first glimpse into a world of mystery, criminal masterminds and lots and lots of robots. And while this latest incarnation doesn’t boast anything particularly ‘new’ - bar some improved touchscreen optimisation to bring it in line with the iPad version - it’s still aged incredibly well thanks to its unusual art style and cohesive approach to player interaction.

Read the full article on nintendolife.com



from Nintendo Life | Latest Updates https://ift.tt/2QvmRmk
Share on Google Plus

About Unknown

This is a short description in the author block about the author. You edit it by entering text in the "Biographical Info" field in the user admin panel.
    Blogger Comment
    Facebook Comment

0 comments:

Post a Comment