Google has filed a patent for an ‘everything’ controller

It’s no secret that Google is looking to ‘disrupt’ the gaming market - the company’s Project Stream technical test ran for several months, and allowed participants to play Assassin’s Creed Odyssey in a Chrome browser tab - no installation required. Now, Google has filed a patent application for its own game controller, and there’s more to it than meets the eye. The diagrams for the Google controller (which Thurrott noticed yesterday) aren’t particularly special or surprising: they show the kind of wireless, two-handed, dual-thumbstick design with the standard array of face buttons, D-pad, and triggers we’ve become accustomed to over the last few console generations. The only Google-specific detail in the diagrams is the inclusion of a Google Assistant icon on the lower edge of the controller’s face, which could be a button or light-up indicator. What’s more interesting are the features Google describes in the patent application text. Instead of being used with a specific device, the Google controller would be used with several devices and device types - so you could have one controller that worked across a television screen, a PC, a tablet, and a mobile phone.

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