Review: Swords & Soldiers II Shawarmageddon - A Goofy But Charming Take On Real-Time Strategy

Till Valhalla!

It could be argued that no developer has yet managed to successfully translate the traditionally complicated gameplay of the RTS genre to consoles, all due to the lack of available buttons and a mouse to quickly navigate menus and units. Still, that hasn’t stopped many developers from trying, and the experiments performed in pursuit of this often result in some fascinating hybrid kinds of gameplay. Swords & Soldiers II Shawarmageddon stands as a strong example of this, translating that sprawling strategy gameplay to a simpler, two-dimensional plane. Though it can be plodding in places, Swords and Soldiers
II does an excellent job of recreating the thrill of RTS action; fans of the genre will want to pay attention to this one.

The game primarily follows the exploits of a clan of Vikings led by the boisterous Redbeard; the BBQ and sheep obsessed Nords travel to hell and back on a quest for treasure and sheep, accosted at every turn by Persians and Demons with goals of their own. Unsurprisingly, the narrative here isn’t all that much of a focus, but the goofy, Saturday morning cartoon type of storytelling does a great job of keeping the gameplay from becoming too stale; it’s tough to stay uninterested when someone’s wife gets stolen, or a hellish demon named Matt rains down fire and fury on the enemy team’s units. Though this pervasive humor occasionally strays into eye-rolling territory, we found it to be far more charming on the whole, adding some much-needed character to the somewhat repetitive battles.

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