In this 2017 GDC session, game designer Amy Claussen explains why it's essential for developers to unravel a game's core loop and ensure each player's path creates a compelling story. ...
from Gamasutra Console/PC News https://ift.tt/2W2tej3
games found here
In this 2017 GDC session, game designer Amy Claussen explains why it's essential for developers to unravel a game's core loop and ensure each player's path creates a compelling story. ...
0 comments:
Post a Comment