Double, double, toil and trouble...
In 1997, Gust corporation kicked of the Atelier series, which would go on to span a whopping twenty-two platforms (including the WonderSwan) across the thirty-seven titles that comprise the series. Unlike your standard JRPG, Atelier games are typically not concerned about the fate of the world or something serious to that effect, rather these titles are focused on the ideas of alchemy and synthesis, usually with much smaller, more personal stories that centre on one of many main protagonists. Atelier Lulua: The Scion of Arland is a follow up to the Arland trilogy of games that initially saw a release on the PS3 (and are conveniently now also on the Switch), mixing together elements from those titles and aspects of the ‘Mysterious’ series as well to provide a final product that stands as one of the better entries in the overall franchise.
Atelier Lulua: The Scion of Arland follows the titular Lulua, an aspiring, young alchemist who’s the daughter of a previous protagonist, Rorona. Headstrong and perhaps a little too overconfident, Lulua’s alchemy education is going by passably when she’s suddenly hit in the head by a heavy book that materializes out of thin air. Oddly enough, only she can read the pages of this book – called the “Alchemyriddle” – and recipes to items and objects she needs begin to magically appear on the many blank pages. Armed with this mysterious new tome and accompanied by her friends and teacher, Lulua sets out on an adventure through Arland to uncover more of the Alcehmyriddle’s secrets.
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