Review: Blades Of Time - A Wonky Action Title That Belongs In The Past

Time lapse.

Blades of Time came out almost seven years ago, but it looks and plays like something much older. As a sequel to its so-so predecessor X-Blades, Russian developer Gaijin Entertainment took one very interesting mechanic – the power to manipulate time itself – and surrounded it with ideas we’d seen and played ad nauseam before. The controls were a little tighter, its levels a little more diverse in design and its heroine wasn’t quite so scantily clad as she was before. It was, however, still a bit of a mess, and that interesting mechanic at its heart simply wasn’t enough to forgive its myriad sins.

For reasons unbeknownst to anyone outside the walls of Gaijin Entertainment, Blades of Time has been repackaged for a new generation, with all the single-player action and co-op content included as standard. It's based on the visually superior PC version of the game and offers Nintendo Switch adopters access to a revamped multiplayer experience that transforms its PvP component into a MOBA-style arena battle more along the lines of Smite. It’s an oddity to say the least – more so now than ever – but is it intriguing enough to warrant a purchase?

Read the full article on nintendolife.com



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