A supernatural spectacular.
Death Mark's developer Experience has an odd history of creating games for what could charitably be called the "wrong" formats; putting out great dungeon crawlers (Stranger of Sword City and Operation Abyss: New Tokyo Legacy, for example) for relative underdogs like the Vita and Xbox One. Death Mark is something of a shift for the company in many ways; it's their first horror game, their first adventure, and their first title to come to the Switch – but was it worth the wait?
Unlike the action-horror trappings of Resident Evil – a series that even at its most atmospheric still has you blowing a giant monster to smithereens with a rocket launcher – Death Mark is more concerned with enveloping you in a feeling of inescapable dread, a place where every shadow may hold hidden terrors and every sound could be the last thing you hear. Like the best examples of the genre, the game expertly fuses the mundane with the magical, taking dark but very human tragedies and twisting them into supernatural murder mysteries which you must solve before dawn – or die.
Read the full article on nintendolife.com
from Nintendo Life | Latest Updates http://bit.ly/2K7dgBv
0 comments:
Post a Comment