Review: Resident Evil - A Great Version Of A Classic Which Stubbornly Refuses To Get With The Times

REvisit the survival horror.

The original Resident Evil is a strange creature. Despite being tinkered with various times and receiving a substantial facelift, the core game seems unnaturally resistant to modification and remains resolutely of its time. It’s somewhat fitting that the fundamental mechanics refuse to be fiddled with, and each re-release reanimates the same beautifully shambling corpse for another round. Resident Evil, affectionately known as 'REmake' in its GameCube guise, is essentially the same wonderful ‘paint-over’ we saw seventeen (count ‘em) years ago, and although it’s still the most attractive and accessible interpretation of the original game, there’ll be some players for whom it remains an impenetrable, archaic beast.

Back in 1996, the original Resident Evil wowed (and terrified) players with stunningly detailed environments and gruesome, stalking enemies that kept coming back unless you played smart. The game’s fixed camera angles turned you into a voyeur, but one with agency over the horrors unfolding in the Spencer Mansion.

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