Super Monkey Ball Creator Has No Idea Why The Game Was So Popular

Err... Because it was amazing?

If we let our minds think back to simpler times, when our beloved purple cube of joy was consistently hooked up to our TVs, several games instantly pop into view. Of course there are the GameCube favourites like Super Smash Bros. Melee, The Legend of Zelda: The Wind Waker, and Metroid Prime, but there was also Super Monkey Ball. Oh, how we love Super Monkey Ball.

This 2001 Sega hit saw AiAi and friends monkeying around in a Labyrinth-like series of platform levels for the main game, and even had them taking part in various mini-games such as racing, fighting, and bowling. It holds a score of 87 on Metacritic and was a commercial success worldwide, but the game's creator, Toshihiro Nagoshi, doesn't understand why it did so well.

Read the full article on nintendolife.com



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