Ghost Recon Breakpoint Online is Trying to Become Jack of All Trades but The Contradiction of its Mechanics is Making it a Messy game. This is the reason that games stick to one genre, not all genres.

The most absurd thing about the plot is the lone survivor concept which does not make sense. I mean your crash on an island where you have to survive against a large corporation single-handedly. That is not the case once you reach the base. You will find many lone survivors in the base because it is a multiplayer game.

The entire map of Ghost Recon Breakpoint online is big but it is not in complete integration with the game. There are just too many empty and plain areas that render the tactics useless. The loot system of the game is useless, to say the least. Even a basic weapon can take down an enemy with one headshot which renders the weapon levels useless. You will only need high damage weapons for robots and panther class can slip by machines unnoticed.

I just don't understand, if all these glitches were so obvious then why they gave the green signal for the release of the game? The glitches reminded me of Anthem.

http://playludos.com/ghost-recon-breakpoint-online-gameplay-review/

submitted by /u/ali92nazar
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