On one level, Crusader Kings has always been about running the European middle ages like a daytime soap opera, letting you plot evil schemes and pursue romantic targets all across the continent and beyond. Crusader Kings III is leaning into this aspect of the game with its revamped lifestyle system, which is adding some hefty new roleplaying elements to the series. A few of Paradox's developers explain some of the new features in Crusader Kings III's lifestyle system in the video below, which is brief but worth watching if you've been hankering for more medieval skullduggery. The lifestyle system has been changed significantly from Crusader Kings 2, and in Crusader Kings III it includes its own nested skill trees within each lifestyle category. As with Crusader Kings II, when your leader is of a certain age, you'll select a lifestyle category - this can be Diplomacy, Martial, Stewardship, Intrigue, or Learning. That done, you'll then pick a focus from the trees within your chosen lifestyle depending on the bonuses you want at the time. For instance, if you've picked the Learning lifestyle, you might choose to the Theology Focus to earn extra monthly piety if you're trying to impress the Church.
from PCGamesN https://ift.tt/2u3riyN
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