Developer Garrick Campsey has launched a Kickstarter campaign for his Cyberpunk 2D platformer that features skill-based, physics-enhanced gameplay with a unique twist: its dynamic cloth simulations.
Billed as a Cyberpunk “clothformer,” Lazr will release for the PlayStation 4 and PS Vita alongside other platforms should it manage to raise USD 10,000 in funding. The game will be published by Top Hat Studios – the publisher behind Thief’s Roulette.
Lazr is set in a dangerous futuristic metropolis called Alpha City One, where players take on the role of a “fusion-powered killer android.” Campsey’s work is inspired by Akira, Judge Dredd, Ghost in the Shell, and Blade Runner.
Features include:
- Unique, one of a kind platforming physics – cloth, fire, and weather effects (like rain and snow)
- Multiple city districts, each with their own set of levels (hundreds of levels to play)
- Customize your hero – different shell modifications allow the player to tailor the hero’s abilities as they see fit – from fully auto laser fire, to more acrobatic shells.
- Choices that deeply affect the protagonist’s journey and the city around them, with multiple endings
- Highly polished and responsive input, timed levels designed for speed running
- Vibrant neon retro pixel art + animations, combined with pre-rendered 3D, describe a futuristic dystopia where both AI and humans live in amid a dangerous balance
- Vivid, futuristic soundtrack composed by ///Underwires (William Kingston Davies) and Garrick Campsey
- English, French, Chinese, Japanese language selections available as default
- Estimated 6-9 hours of gameplay
The Kickstarter campaign comes with a PC demo that offers up to an hour of gameplay so make sure to check it out.
The post Cyberpunk Physics Platformer Lazr in Development for Consoles and PC, Kickstarter Launched appeared first on PlayStation LifeStyle.
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