The inescapable impact of plastics in the video game industry

Ed Annunziata loves the ocean.

"I can hear the waves right now!" he tells me from his home on the coast of Northern California. "I knew when I moved from New York that I needed to live by the ocean. I've always been enthralled by the dichotomy of its beauty and the dangers it harbors. What's more terrifying than something swimming from the darkness towards you? Yet, what's more gorgeous than a coral reef teeming with life?"

It's an idea reflected in Annuziata's games, most notably, Ecco, his beloved series about a dolphin fighting to save the ecosystem and his species from mysterious aliens and human oppression. It is often considered one of the first environmental ocean games, but even Ecco couldn't predict the threat that would be posed by plastic pollution.

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from Eurogamer.net https://ift.tt/320s2Rq
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