"They have rich interior worlds".
Wayward Strand is a game set in a hospital — specifically, an aged care ward, where many of the patients are struggling with age-related health issues, like dementia.
Ahead of the game's July 21st release, we spoke to the game's narrative co-director, Georgia Symons, about what it's like to write about a sensitive subject, and how games can help players learn more about elderly healthcare and other heavy topics without trivialising the realities.
Read the full article on nintendolife.com
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