Super Mario Odyssey's VFX Artist On Combining Mario With The 'Real' World

"Ideas were taken from both themes and blended together".

When Super Mario Odyssey was first announced, the very first thing we saw was a realistic-looking city. It could've been New York with its yellow taxi cabs and bright billboards littered all across the skyline. People with actual, believable human proportions were walking around this city. Then, our favourite Italian plumber leaps out of a manhole cover, and we knew we were in for something special.

Super Mario Odyssey is a game where Mario is thrown into a plethora of different worlds, from a prehistoric island, a crimson sand desert, a kingdom made entirely of colourful foods and even the moon. We're being selective here, but the point we're making is that Super Mario Odyssey's worlds are creative, bizarre, and combine multiple different art styles seamlessly.

Read the full article on nintendolife.com



from Nintendo Life | Latest Updates https://ift.tt/vFk7uDE
Share on Google Plus

About Unknown

This is a short description in the author block about the author. You edit it by entering text in the "Biographical Info" field in the user admin panel.
    Blogger Comment
    Facebook Comment

0 comments:

Post a Comment