Mini Review: Super Space Serpent SE / Perpetuum Mobile Bundle - A Minteresting Pair

Seriously Mintered.

Remember Jeff Minter? Both Perpetuum Mobile and Super Space Serpent SE are heavily inspired by the likes of Tempest and Polybius, and this is no bad thing. There’s always room for more wireframe, purple, and nice liquid trance beats in the gaming world.

Although Perpetuum Mobile sounds like an iPhone game, it’s actually a music-related term describing “entire musical compositions or passages within them that are characterised by a continuous stream of notes”. So there you go. It’s also a video game that originally came out on PC, Xbox One, and Oculus Rift as a VR experience last year. Both games in this bundle are scoring games, and this is the simpler of the two: a procedurally generated, 3D endless runner where you head into the screen, laser auto-firing, destroying and dodging incoming obstacles. You can grab health icons to keep you in the game, and new enemies are introduced as you perpetually increase your speed. You can only move left and right, and there are no buttons to press, making it a pretty basic affair.

Read the full article on nintendolife.com



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