Going beyond nostalgia.
In a recent interview with Famitsu (kindly translated by the folks over at Nintendo Everything), Octopath Traveler II developers Masashi Takahashi (Producer) and Keisuke Miyauchi (Director) talked about how the game's HD-2D visuals have been improved, stating an aim to make "art that would be picture-perfect no matter when you screenshotted it".
It's no secret that Octopath Traveler's visuals struck a chord with fans worldwide, with the artistic style subsequently implemented in games such as Triangle Strategy and Live A Live. Takahashi and Miyauchi know that gamers harbour a sense of nostalgia for older pixel art games, and so aimed to take Octopath Traveler II's visuals beyond the "rose-tinted" affection that fans have for older titles.
Read the full article on nintendolife.com
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