21 years after GoldenEye N64 came out, it's official: playing as Oddjob WAS cheating

If you played GoldenEye back in the day with friends, you'll be familiar with the following phrase: "Oddjob is banned."

Oddjob, one of the many characters you could select when playing the competitive multiplayer portion of Rare's seminal Nintendo 64 first-person shooter, was often banned by players because he was short - short enough to break the game.

Oddjob was so short that GoldenEye's auto-aim would whizz by above his head, which made shooting him incredibly difficult as you'd have to stop moving to use the precise aim to manually aim downwards. That sounds like cheating, right? Well, there were plenty of Oddjob players - monsters, I'd like to call them - who'd argue the toss. Oddjob is in the game and so it's perfectly fair to play as him, they'd say, before nonchalantly picking Akuma in Super Street Fighter 2 Turbo.

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from Eurogamer.net https://ift.tt/2BCQIWD
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