Review: The Banner Saga 3 (Switch eShop)

Journey to the destination.

The final chapter of the Norse-inspired journey comes to a close, with the decision-making - as always - up to you, the player. As told in the previous games, a series of events have built up to the current collapse of the world. The sun has stopped revolving, the gods are dead, the ancient stone-armored Dredge have reappeared, and a world-devouring serpent has appeared out of nowhere as the darkness fills the skies. A caravan party uniting men and Varl flee to the capital of Arberrang, while spell weavers who claim to have a solution to the darkness try to prevent the approaching threat. Add in upheaval within, and outside, the walls of the city, and this sets the scene for the climactic third entry in the saga.

As immediate as the first two games were to establish the scene, The Banner Saga 3 manages to further streamline the experience. It achieves this by making the assumption that the player has played the existing two games and once again offers a recap to jog any ailing memories. With both the battle and dialogue being somewhat refined in the second entry, the tutorial has now been reduced to a single option in the main menu of the game with no more handholding in sight. This is a smart move by developer Stoic, rather than attempting to shoehorn it into the main game, reducing the immersive nature of the storyline. As a result, the journey kicks off right away with multiple battles in succession. Once again, you start out selecting Rook or his daughter Alette, and have the option to import your save file, assuming you’ve played the previous games.

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