Review: Diablo III: Eternal Collection - More Loot Than You Can Shake A Magical Pointy Stick At

Collect the collection.

Coming off the success of such a beloved game as Diablo II after quite a few years was a bold move by Blizzard, as any shift away from the old mechanics could easily have been taken poorly by those that played - and loved - the first two games. Of course, some people managed to find something to moan about, but admittedly a lot of that surrounded issues with Diablo III when played online. Thankfully, it’s 2018 now and most companies have got this whole internet thing down pat for the most part - but even with stable netcode, can a 5-year-old game stand up to modern scrutiny? Well, yes, but let’s pretend the answer’s not so obvious, at least for a bit.

The Diablo formula is relatively simple; you have a character who runs around from an angled top-down perspective that some may call isometric, and you command that character to do all sorts of wholesome things like raise the dead and kick a giant ethereal bell in order to murder as much nastiness as is feasible.

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