Process this.
Supergiant Games made its name when it released Bastion in 2011, producing an unforgettable RPG with a strong art direction and compelling story that would go on to become an indie classic in later years. It was a tall order, then, for the studio to follow that act with something that could raise the quality bar again; it’s tough capturing lightning in a bottle once, let alone twice. Amazingly, the company managed to do just that with Transistor, an ARPG in a similar vein to Bastion that not only met the standards of its predecessor but surpassed them in some ways.
Transistor takes place in the far-future cyberpunk city of Cloudbank, a towering high-tech urban landscape where everything from the architecture to the weather is decided by the people on a day-to-day basis. The plot follows the story of Red, a kind-hearted jazz singer who’s lost her voice in the wake of a terrible tragedy which also saw her nameless lover’s soul absorbed into the eponymous Transistor sword. Left with nothing more to lose, Red then sets out on a quest for revenge against the mysterious organization responsible, as well as the strange force of robotic creatures — called ‘The Process’ — that they command.
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