One of the most groundbreaking things about Warcraft III: Reign of Chaos was its openness to modding - the 2002 RTS formed the foundation for breakout genres that came afterwards. One of those was the MOBA, and the granddaddy of them all, Defense of the Ancients, will most likely work in Warcraft III: Reforged. Long-time World of Warcraft fans will have plenty of lore to enjoy when they revisit Warcraft III, naturally. But Starcraft 2 production director Tim Morton, who is now working on the modernized version of Warcraft III, says his team has been thinking a lot about the custom map scene, too. “There’s so many genres that came out of the custom maps for Warcraft III,” he tells us. “So, also updating the foundation for custom maps in Warcraft III [Reforged] will be another big vector by which people will come to the game.” Defense of the Ancients - now more often known as Dota 2 - was originally a Warcraft III custom map created with Blizzard’s included map editor. Creating DotA also required a lot of under-the-hood development and new assets, but Morton says the goal is for mods to work in the same way in Warcraft III: Reforged. It just might take a bit of tinkering and elbow grease to get working correctly.
from PCGamesN https://ift.tt/2CZT7db
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