Changing places, literally.
Retired game developer Kevin Edwards has recently been taking to Twitter to share his experience of the industry in the 1990s. While these posts certainly provide a deep dive into the intricacies of building a video game, so too do they demonstrate the trials involved when the development team is placed under high pressure and restrictive deadlines.
One such post has been unpacked by the good folks over at Time Extension, in which Edwards shares a less than forgiving fax concerning the 1992 SNES title, Spider-Man and the X-Men in Arcade's Revenge. Sent from Arcade's Revenge publisher, Acclaim (via its LJN label), the note details what changes needed to be made to the superhero platformer.
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