Review: South Park: The Stick of Truth - Blame Canada For This Excellent Switch RPG

Super cereal.

With South Park: The Fractured But Whole proving that turn-based RPGs set in Colorado’s most famous made-up town really can work - and work really well, at that - it was only a matter of time before the original made its way onto Nintendo Switch. Originally developed by Obsidian - of Fallout: New Vegas and Pillars of Eternity fame - South Park: The Stick of Truth was something of a revelation when it dropped in 2014 and those four years have done nothing to dull the sharpness of its humour and the simple joy of its combat.

Apart from a memorable (if a bit rubbish) foray into first-person shooters on N64, Cartman and company had gone well over a decade without a good video game to their name. Some came close, but none of them could replicate the magical formula of the TV show in a genre that made it all fit. Then Obsidian came along and through some form of dark magic (read: very clever game design) did just that. South Park: The Stick of Truth - much like the sequel that followed it - looks, sounds and intrinsically feels like one long glorious episode of South Park.

Read the full article on nintendolife.com



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